Two young women from different cultural worlds meet in a mystical place outside of time and space, where nothing seems to be impossible. In this environment, significant female figures gradually appear to them, such as the Egyptian pharaoh Hatshepsut, Jacky Onassis Kennedy or Joan of Arc. The encounters lead to reflections on patriarchy, power, war and love, and the question of whether we can actually hope for a more just world.
The piece uses "augmented reality" at the beginning - a technology in which digital elements are added to the real environment by means of special glasses. This also raises questions about the possibilities and limits of digital resuscitation of the deceased. Can we bring loved ones back from death, overcome farewells, find comfort? At least digitally?an intensive, experimental theater experience in mixed reality.
differs from VR in that additional objects/avatars are added to the real world in AR. The reality is expanded. The artists and coders of the boat people project are responsible for the AR effects in the production: CLASH is the third production for which they are experimenting with AR glasses of the brand MAGIC LEAP. An app was specially programmed for the effects, the movements of the avatars were partly created using motion capture technology, and the objects were designed to match the piece. The dramaturgy follows an "open world format" - each visitor can explore the space at his or her own pace, there is no predefined sequence. Some of the objects and avatars are interactive, i.e. they react to hand or eye movements. It is therefore recommended to keep moving your hands and head to fully experience the immersive experience.
Text World Premiere
Nora Amin & Irina Kastrinidis
Direction
Peter Braschler
Dramaturgy I Cultural counselling Special Researches Arab World
Maysoon Mahfouz
Ahmed El Attar – D-Caf-Festival
Cultural counselling / language
Taoufik Jebali, El Teatro, Tunis
Performers
Meret Bodamer & Hadeer Moustafa
The Voice
Thea Dumsch
Composition / Production
Matthias Hillebrand-Gonzalez, phatm studio
Space
Stephan Schwendimann, möbel raum
Costumes
Sabina Hexspoor, Tatmotiv
Light & technical direction
Michael Omlin
Technician
Jan Gubser
Video, visual effects, Social media use
Michel Weber
Design / Realisation Augmented Reality
Reimar de la Chevallerie, bpp, Göttingen
Conzeption Coding AR
Martin Wisniowski, bpp, Köln
3-D object modeling AR
Amer Okdeh, bpp, Berlin
Dance of avatars for AR
Alena Pajasova
Speaker AR Room
Nora Amin
Translation for AR room
Maysoon Mahfouz, Nora Amin
Avatar choregraphy & dance
Alena Pajasova
Technical Director, Egypt
Mido Sadek
Graphics / Tagging
Remo Hexspoor
Arab Graphics
Hadi al Abudi
Social Media, Switzerland
Remo Hexspoor
Social Media, Germany
Birte Müchler
Social Media, Egypt
Nahla Soliman
Videodok
Roni Ulmann
Production Management
Theater Maralam
Co-Production
Switzerland IG Rote Fabrik, Konzeptbüro, Zürich
Kyros Kikos, Dagmar Lorenz
Germany boat people projekt, Göttingen
Nina de la Chevallerie, Birte Müchler
Egypt D-Caf Festival Cairo
Orient Productions, Cairo
Ahmed El Attar
MM for cultural management, Cairo
Maysoon Mahfouz
Tunisia El Teatro Tunis
Taoufiq Jebali
Sourour Jebali
Yousra Ammouri
© Performance rights:
Nora Amin – Irina Kastrinidis
In Memoriam Zeyneb Farhat, El Teatro Tunis
IG Rote Fabrik, Konzeptbüro, Zurich I Fachstelle Kultur
Kanton Zurich I boat people projekt, Göttingen I Fonds Darstellende Künste, Niedersächsisches Ministerium für Wissenschaft und Kultur I Hanns-Lilje-Stiftung I Sparkasse Göttingen I Kulturstifung Göttingen I Goethe Institut Kairo I Austrian Cultural Forum Cairo I MM for cultural management, Cairo I Gönner:innen Theater Maralam I Trans Sped AG, Zurich I A&S Immobilien GmBH I Mufag